Andrew Haglund
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Resume


​EXPERIENCE

Lead Designer at Flats or Spikes
March 2021 – Present | Champaign, IL
Designing mobile app and marketing materials for an early stage startup focused on creating continual improvement for distance runners and coaches. Collaborates with product and engineering to design simple solutions to complex problems, tests prototypes with customers, and creates visual designs.

Principal UX Designer & UX Manager at Nutrien Ag Solutions
January 2020 – March 2021 | Champaign, IL
Created tools to help growers understand their carbon footprint by collaborating with research, engineering, and data science teams. Facilitated workshops with business stakeholders to plan product roadmaps. Validated designs by conducting exploratory, concept, and usability testing with customers. Defined processes for the UX team, contributed to our design system, and provided career guidance to direct reports.

Senior UX Designer at Nutrien Ag Solutions
August 2018 – December 2019 | Champaign, IL
​Designs solutions to help farmers maximize productivity through ecommerce and advanced analytics. Discover unmet needs and whiteboard possible solutions with stakeholders. Creates final visual designs, prototypes, detailed specifications, and works with developers to bring high-quality experiences to life.

Creative Director at Agrible
August 2017 – August 2018 | Champaign, IL
Created a design system for Agrible.com, a service which helps growers and multinational food companies make sustainable choices. Ensuring usable and beautiful interfaces across Agrible’s analytical and data-heavy services. Collaborated across the company to ensure our product fulfills the needs of our customers.

User Experience Designer at John Deere
October 2013 – August 2017 | Champaign, IL
Maintained visual standards for mobile apps at John Deere, on-boarded new designers, and was central to the rollout of several apps: designing everything from wireframe to final App Store marketing materials. Collaborated with research and engineering in topics such as harvest logistics, embedded vehicle displays, and the gamification of lawn mower performance and maintenance.

Design Advisor at Neutral Design Studio
June 2014 – August 2018 | Urbana, IL
Founding designer of the studio making handmade bicycle accessories. Discovered client needs and designed mobile apps and logos for local entrepreneurs. Provided interior design feedback for sister companies BrewLab and Neutral Cycle.

User Experience Designer at AlzCare Labs
March 2015 – May 2015 | San Francisco, CA
Designed wireframes for an emergency beacon app for caregivers of people with Alzheimer’s disease. Created high-fidelity mockups while adhering to strict hardware-software integration and accessibility requirements. Sketched an modeled prototypes of future hardware.

Industrial Designer at Subsistence Marketplaces
August 2013 – May 2014 | Champaign, IL
Designed a sustainable water filter to improve the health of families in developing countries. Conducted research in India and Tanzania with business experts and environmental engineers. Created manufacturing and health-education plans to ensure the product could be integrated with the culture of our users.

User Experience Designer at Cazoodle
September 2012 – December 2013 | Champaign, IL
Brought design-thinking into a technical startup as the lead web designer by hiring and training a design team. Created wireframes and high-fidelity designs to shape the design language of Cazoodle’s consumer-facing search engines, Place of Mine (apartments) and Grant Forward (research funding).

Graphic Designer for MOGL Loyalty Services
June 2012 – August 2012 | San Diego, CA
Designed banners and flyers for promotional events by building and modifying templates. Matched the branding, colors, and aesthetics for each target business holding special events through our partnership. Evaluated the copywriting and content of posters for accuracy.

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EDUCATION

Industrial Design at the University of Illinois at Champaign-Urbana
August 2010 – May 2014 | Bachelors of Fine Arts | GPA 3.52
Practiced sketching, prototyping, and search techniques. Received the Caruso Significant Design Award and the Excellence in Sustainable Management and Technology Award for projects regarding mobile connectivity and unclean drinking water in developing nations.

Visual Arts Workshop at Coventry University
July 2012 | Creative Directions: International Perspectives for Visual Arts
Explored interdisciplinary practices by exercising the fundamentals of fashion, painting, sculpture, industrial design, screen printing, graphic design, and videography occupations.
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TOOLS

Figma
Sketch
InVision
Miro
Photoshop
Illustrator
InDesign
InVision
Swift (iOS Development)
Keynote
Final Cut Pro
Logic Pro
SolidWorks


SKILLS

Mobile app design
Usability Testing
User Research
Product Management
iOS Development
Web Design
Illustration
Sketching
Branding
Prototyping
Information Architecture
Audio / Video Production
Animation
Copyright © 2022 Andrew Haglund